It isn’t easy being green – again
Friday, January 23rd, 2009When considering using virtual worlds as a technology for meetings and remote collaboration, the environmental impact of the platform is a question that often comes up. In December 2006, Nick Carr estimated that the energy use of Second Life avatar was about the same as the average resident of Brazil. One can argue about the details of the estimate, but clearly any service that depends on large numbers of servers can have a significant impact. However, what we really need are solid comparison between different alternatives. What is the impact of meeting in a virtual world as opposed to participants traveling to a meeting location. Is using the corporate Windows Live Meeting servers more energy efficient than using Skype and OpenSim? The calculations become difficult once you try to account for every detail (what is the environmental impact of manufacturing telephones vs. head-sets plugged into a PC?) Are there accepted standards one can use to make these types of comparisons?
I’m also curious to hear that Byron Reeves has proposed a virtual world application to help you monitor and reduce your energy consumption. Will there be a point where the game tells you to not use the application in order to save energy?
What does seem clear, is that moving applications to dedicated server-farms operated by third-parties is going to be more efficient than trying to run the servers yourself. Though Google was criticized recently for the power needed by their servers, their own analysis indicate that you can offset one year of Googling by doing one less load of laundry (I declare next week, “stink for the environment” week – another reason to have all meetings virtually…) Significantly, Google has made a public commitment to sustainability (as has Xerox).
I have not yet seen similar commitments from virtual world platforms. As many of us are considering running OpenSim or other platforms inside the firewall, in what are likely non-enviromentally friendly internal data centers, there may be opportunity for some of the new virtual world providers to differentiate themselves by specializing in running a green grid.
Update: My fellow Xerox blogger, Francois Ragnet, just posted about Green Tech Trends in 2008, linking to an Infoworld Article, that describes, among other things, modular datacenters. This technique allows a gradual increase (or decrease) of server capacity, using only the power and cooling capacity that is needed.





